Balancing update
Looking Grimm » Devlog
Planning a small balancing update later today:
- Combos will be nerfed. They break after 2.5 seconds instead of 3, and they will also break if you get hit. Dorothy's dialogue is changed to reflect that.
- The default difficulty setting is now 3. I added the difficulty before adding the combo/charge mechanics, so 1 is significantly easier now. You can change it back to 1 in the settings.
- Poison now reduces your HP based on the poison amount instead of a fixed amount.
- The weapon Pestilence now heals you if you are poisoned.
The update is out now.
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Looking Grimm
The fairytale kingdom is under attack. Will you fight for your happily ever after?
| Status | In development |
| Author | Lawrence |
| Genre | Action |
| Tags | Cute, Dungeon Crawler, Fairy Tale, Fantasy, Hand-drawn, Indie, mythology, rng, secrets, Top-Down |
| Languages | English |
| Accessibility | High-contrast |
More posts
- New Update! Scenery and Weapon Abilities5 hours ago
- Another patch4 days ago

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