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Looking Grimm

Looking Grimm

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Devlog

  • Massive Overhaul for all Creatures
    November 14, 2025 by Lawrence
    Creatures are a huge part of Looking Grimm. However, the way the creatures are currently programmed in the game is poorly implemented. Creatures are too difficult to manage individually, making it dif... Continue reading
  • New Update! Scenery and Weapon Abilities
    November 13, 2025 by Lawrence
    Scenery will randomly spawn on the battlefield. You can now press RShift in combat to see your weapon's abilities. Some weapons have been updated to compliment the combo/charge combat system. Frost Pa... Continue reading
  • Another patch
    November 09, 2025 by Lawrence
    Found a few more bugs in my latest patch. Fixed them and will upload a new version either tonight or tomorrow. Hopefully that will be good for the week. EDIT: Uploaded EDIT: Just a released another pa... Continue reading
  • Balancing update
    November 08, 2025 by Lawrence
    Planning a small balancing update later today: Combos will be nerfed. They break after 2.5 seconds instead of 3, and they will also break if you get hit. Dorothy's dialogue is changed to reflect that... Continue reading
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Updated 7 hours ago